
App Growth Annual 2026: full agenda and speaker lineup
Five keynotes, 36 workshops, and one day worth clearing your meetings for

Five keynotes, 36 workshops, and one day worth clearing your meetings for
How to create ultra-personalized paywalls with Apple's Foundation ModelsUse Apple's on-device Foundation Models and RevenueCat custom variables to build a paywall that speaks to each user: free, private, and shipped in an afternoon.
How (and why) I monetized a game with a rewarded ad and no paywallThirty seconds of video, thirty minutes of access.
Visible has never sent a lifecycle email. It's at $10M ARR.Luke Martin-Fuller left almost every lever in the subscription growth playbook untouched — and Visible is now hiring someone to pull them.
We studied 3,500+ AI-powered apps to see why some retain users better than othersAI apps monetize better than traditional subscription apps, but they also churn faster. We looked at what the highest-retaining AI apps have in common.
How a $100 ad budget and a MacStories review turned Sequel into a hitRomain Lefebvre spent $100 on ads, refused to hustle on social media, and still built the most recommended media tracker on the internet — because he designed the app to market itself.
Interviews and deep dives with the experts behind the biggest apps in the world.
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South Korean app users are among the highest spenders — and now South Korean developers have dedicated help to capture that revenue.
His crowdfunding round was oversubscribed in 24 hours. He shut it down at 3x the target.Jelte Liebrand walked away from a VC term sheet, then turned his app's own users into 2,500 investors — and his first piece of advice to founders considering the same path is "don't raise at all."
"What do you want me for then?" The icon designer's dilemma in the age of AIMatthew Skiles has spent 15 years hand-crafting the app icons you see all over WWDC videos — and he got his start with no portfolio, no formal training, and a lucky break.
A user costs $30 and returns $50. Yuliya Lennox says that’s bad.Yuliya Lennox spent a decade scaling apps—and learned that a campaign making $20 per acquired user can be the clearest sign its creative is not good enough.
A license to bill: Selling a Mac app without a merchant of recordHow Arborist sells outside the Mac App Store using RevenueCat and Stripe Managed Payments
We partnered with Stripe so your agent can monetize your appRevenueCat and Stripe Projects make app monetization setup as simple as one CLI command, so developers and coding agents can go from idea to payments faster.
A 19-day ChatGPT wrapper that made $10,000 in 36 hoursJoe Fabisevich left Twitter three days before the Elon Musk acquisition to build a link-saving app — but a scrappy side project taught him the true power of a single well-placed press email.
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